Starr Burts Sales
Necromancer Rune of Major Death Magic(purple)
Death Magic +2 (stacking)
Health -35
Fiery Dragon Sword of Fortitude (blue)
Fire dmg: 14-20 (req: 9 swordsmanship)
Health +23
Air Wand (gold)
Lighting Dmg: 11-22 (req: 9 air magic)
Halves casting time of spells (chance: 10%)
Energy +4 (while health is above 50%)
Wicked Staff (blue)
Energy +8
Dark Dmg: 9-16 (Req: 8 Blood Magic)
Dmg: +10% (vs. Hexed Foes)
Energy+5 (whiles Hexed)
Defensive Bone Staff of Fortitude (blue)
Halves skill recharge of spells (chance: 15%)
Energy +8
Cold Dmg: 10-17 (Req: 7 death magic)
Armor +4
Health +25
Insightful Earth Staff of Warding (gold)
Halves skills recharge of spells (chance: 17%)
Energy +9
Earth Dmg: 10-18 (Req: 10 Earth Magic)
Halves casting time of Fire Magic spells (chance 20%)
Energy +5
Armor +7
Poisonous Dead Bow of Fortitude (gold)
Piercing Dmg: 12-22 (Req: 10 Markmanship)
Dmg: +19% (While health is below 50%)
Health +29
The Stormbringer (green)
Energy +10
Chaos Dmg: 6-9 (Req: 3 Energy Storage)
Halves skill recharge of spells (chance 20%)
Health +30
Cruel Twin Hammer Of Enchanting (gold)
Blunt Dmg: 18-33 (Req: 10 Hammer Mastery)
Dmg: 19% (While Health is below 50%)
Lengthens deep wound duration on foes by 33%(stacking)
Enchantments last 19% longer
Monk Rune of Major Healing Prayer (purple)
Healing Prayers +2 (non-stacking)
Health -35
3 blue necromacer staffs all 500g each
2 Chakrams for Mesmer (gold & blue)
2 Skull Shields (blue)
Armor +13 (Req: 9 Tactics)
Recieved Physical Damage -1
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